#include "MaterialRenderProxy.h"
#include "Runtime/CGI/CGICommandList.h"
#include "Runtime/Engine/Material.h"

namespace Alice
{
    void MaterialRenderProxy::InitRHI(CGICommandListBase& inCGICmdList)
    {
        
    }
    void MaterialRenderProxy::ReleaseRHI()
    {
        
    }
    void MaterialRenderProxy::ReleaseResource()
    {
        
    }
    DefaultMaterialInstance::DefaultMaterialInstance(Material* inMaterial)
        :mMaterial(inMaterial)
    {
    }

}
